Every priority weighted equally: damage, survival, healing, crowd clearing, boss damage and speed. A good default if you want one build that handles everything the game throws at you.
All gear at power 263 with the best rolls and enchantments · no particular boss · updated 19 October 2026
Evasion Unique · Soul StormGrants a 20% chance to evade melee damage.
Point Blank Built-inRanged attacks deal 100% more damage at close range.
Health Synergy IIIArtifact usage heals 35% of your maximum health.
Leggings
Soul Corruptor Sash
UniqueSoul Storm
Speed IIIIncreases movement speed by 15%.
Evasion Unique · Soul StormGrants a 20% chance to evade melee damage.
Marksman Built-inCritical hits with ranged weapons deal 45% more damage.
Tumbleshot IIIRolling fires a barrage of 2 arrows, dealing 130% of ranged weapon damage.
Boots
Monarch Talons
UniqueSoul Storm
Evasion UniqueGrants a 20% chance to evade melee damage.
Acrobat III · Soul StormReduces rolling cooldown time by 25%.
Bully Built-inDeal 50% more damage to enemies affected by a negative status.
Tumbleshot IIIRolling fires a barrage of 2 arrows, dealing 130% of ranged weapon damage.
Artifact I
Witch Brew
RareSoul Storm
Cooldown IIIReduces artifact cooldown time by 20%.
Any roll Soul StormNothing this item can roll here helps this build.
Artifact II
Fighter's Flute
SpecialSoul Storm
Healer IIIIncreases healing given to yourself and allies by 50%.
Ally IIIPositive statuses you apply to yourself and allies last 50% longer.
Cooldown III · Soul StormReduces artifact cooldown time by 20%.
Artifact III
Warrior Drums
RareSoul Storm
Any roll Nothing this item can roll here helps this build.
Any roll Soul StormNothing this item can roll here helps this build.
Talisman I
Twisted Tooth
Level 3
Soul Gather Level 3Increases souls gained by 140%.
Talisman II
Armadillo Amulet
Level 3
Acrobat Level 3Reduces rolling cooldown time by 45%.
Talisman III
Thrifty Pendant
Level 3
Slinger of Bling Level 3Up to 50% more damage with 9,000 emeralds held
How it rates
Each meter is out of 100, where 100 is the best any build in the game reaches on it. The priorities are what the optimizer was asked to favour for this playstyle.
Damagepriority 5051
Damage reductionpriority 5027
Healingpriority 5082
Mob clearingpriority 5043
Boss damagepriority 5051
Speedpriority 5045
Best build for each fight style
The best build that swings its melee weapon most of the fight (melee), or shoots its bow most of the fight (ranged), or deals most of its damage with Tumbleshot arrows as it rolls (rolling), or deals most of its damage as Soul damage (soul). Score is its score for this playstyle as a share of the best build above. In the optimizer, the Fight style filter on the Priorities tab finds these for any mix of priorities.
Bosses take more damage from some damage types and less from others, so the best weapons and artifacts change from boss to boss. Damage taken is how hard the build's damage mix hits that boss: above ×1.00 it plays to the boss's weaknesses. Under each build, the best melee, ranged and rolling build against that boss, scored against it.
These builds assume you own every item. Add your own items in the optimizer and it finds the best build from what you actually have, for whatever mix of priorities you like.